There were several things I liked about this boss fight. The main story campaign's final mission is a pretty good boss fight, though, and I certainly feel like I put him down. I haven't done the raid yet (Pat says it's great) so I haven't officially beaten Oryx. ![]() Wow, Destiny's actually pretty bleak, hey? That's why you are not Taken when you walk onto it: because you're dead. Ghost comments that the interdimensional goo lying around needs a "living host". More than the little cutscene, my favourite reminder that You Are Dead is a very subtle nod during the first story mission. This is a thing very few games address and I really like it. ![]() That's why they can resurrect over and over again. This is a really helpful bit of exposition because it highlights one of Destiny's coolest bits of lore: Guardians are all dead people, brought back to life by Ghosts (it's actually a bit gross, isn't it? The Fallen find it very distasteful). Your Ghost explains that it was born during the death of the Traveller, one of thousands of little lights, and spent centuries looking for just the right hero to team up with - to bring back to life. There are more options than ever before, and many of them make heads explode most satisfactorily.īungie has added a tiny cinematic snippet that plays when you first start up the game or leap into The Taken King. It won't be long before you find your first new love - perhaps a Suros pulse rifle, or an Omolon hand cannon - and go back to swooning over Bungie's slick gunplay and sandbox combat. Loot rains down like candy in The Taken King, and as long as you're constantly equipping the best stuff you find, it gets better and better really quickly. Give it another day, though, and the sun breaks through the clouds. You have to retire them, and you're stuck with guns that don't make enemies explode and push your running speed into the super-human. Then, almost immediately, you start getting loot drops, and find Uncommon and Rare trash that outstrips your Legendaries, raid gear and Exotics.Īt first you try to hold on - the perks on your old gear are worth it! - but as the enemies level up the old boomsticks just can't keep up. At first you're over-levelled, popping the Taken in all directions with your Fatebringer, MIDA Multi-tool, post-nerf Gjallarhorn, Icebreaker, Word of Crota and Vision of Confluence. The first hour or so of The Taken King is a bit rough on returning players. Getting depressed about weapon redundancies - and then getting over it Plus, you know, you can guard with it each version has a special attack that has its uses and if you equip it you can peek around corners, stealth style. Well worth it for those with the agility to pull it off. You can even take it to the boss if you like a leaping slash and then a quick dodge is achievable with most encounters, and if there's an elemental burn on - cor. But gosh: swords are great, aren't they?Ī powerful sword takes down a Major in a few blows, especially if the elements match, and if you level it up enough you can carry enough ammo to use it for every wave of adds in a boss battle, making it excellent for crowd control. I can definitely see that there's a time and a place for every type of Heavy, and I can't wait to collect a powerful version of each type in all three elemental flavours. Pat's already said some very thoughtful things about how well Bungie has smoothed Vanilla Destiny's rough edges, but that just means I can skip all that critical analysis stuff and just yammer away about the coolest bits. But if the player has a better weapon or isn’t terribly interested in PVP than it’s probably not worth it.Top 10 moments from Destiny: The Taken Kingĭestiny: The Taken King came out while I was in Japan for TGS, so I haven't had a chance to froth excitedly over it yet. Simply put if the player wishes to heavily participate Crucible matches then going through the effort of tracking down the MIDA Multi-Tool Catalyst and upgrading it is a good move. Once the player has the MIDA Multi Tool Catalyst they’ll need to grind out 200 Precision kills in crucible to fully upgrade it. ![]() Especially if they can nudge you up to Glory Rank 5 Legend where the drop is guaranteed, though finding a clan that can do this is easier said than done. Finding a skilled clan committed to this grind can go a long way to making the process easier. The player is going to have to grind a lot of Crucible matches for the MIDA Multi-Tool Catalyst to drop. While the clan bonus may not exist there’s still a strong case to be made for joining a clan. While the odds are better at Glory Rank 4 Mythic players may be better off grinding Glory Rank 3 Fabled if they have trouble winning consistently. That being said it will only appear with a successful win. Obviously the higher Ranking you can play at the better off you are for the MIDA Multi Tool Catalyst to drop.
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